Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19. View more information on COVID-19 and the safety measures the library has in place.
Saturday
July
2
3:00pm
(Virtual Room - South Trail)
Learn what motion tracking is and the options available to track all sorts of motion while filming. Attendees will also discover how to add composite elements into a scene.
Learn more > Wednesday
July
6
3:00pm
(Virtual Room - Main (TEC))
Event Category:
Game Design & Virtual Reality
Learn the Unity Editor's Interface, how to navigate the 3D development environment and the basic workflow for creating video games in Unity.
Learn more > Thursday
July
7
3:00pm
(Virtual Room - Main (TEC))
Event Category:
Game Design & Virtual Reality
Learn the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.
Learn more > Friday
July
8
3:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn how to create and program the Input System to bind input devices to actions that trigger behaviors in a game.
Learn more > Saturday
July
9
3:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn how to setup an Animator Controller and control animation clips with user input.
Learn more > Friday
July
29
4:00pm
(Virtual Room - South Trail)
This class will go in-depth into the different compositing and matte painting techniques including tracking, masking, keying, etc., in order to create an epic and believable matte shot of your own.
Learn more > Saturday
August
6
4:00pm
(Virtual Room - South Trail)
Learn what motion tracking is and the options available to track all sorts of motion while filming. Attendees will also discover how to add composite elements into a scene.
Learn more > Saturday
August
13
4:00pm
(Virtual Room - South Trail)
This class will go in-depth into the different compositing and matte painting techniques including tracking, masking, keying, etc., in order to create an epic and believable matte shot of your own.
Learn more > Thursday
August
18
3:00pm
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn how to setup and test your own Mixed Reality application for the Magic Leap headset using Unity and Magic Leap's Zero Iteration Device Simulator.
Learn more > Tuesday
August
23
6:30pm
Event Category:
Game Design & Virtual Reality
Tech Talks are an ongoing conversation with luminaries in the tech world & beyond. This session we talk to Johnathan Rivera: Senior Producer for Visual Concepts, developers of the 2K Series.
Learn more >
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