Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19. View more information on COVID-19 and the safety measures the library has in place.
Saturday
August
20
10:30am
(Audio Production Studio)
Event Category:
Audio Production
Capture the right sound. Discover how microphones work, the key differences between microphones, and how to set up and tear down microphones, stands and cables. (tic101)
Learn more > Saturday
August
20
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to correct and extract the UV coordinates of a humanoid character's mesh.
Learn more >
rescheduled
In-Person: Blender - Painting Weights
Registration Required
3D Animation Saturdays in August
Saturday
August
20
11:00am
Event Category:
Game Design & Virtual Reality
Learn to correct the deformation of a humanoid character's mesh when the skeletal structure is animated.
Learn more > Saturday
August
20
12:00pm
(Audio Production Studio)
Event Category:
Audio Production
Choose the right mic. Hear how different microphones pick up and transmit sound. Discover how to use polar patterns, proximity effect and phase to get the best sound for your project. (tic101)
Learn more > Saturday
August
20
1:30pm
(Audio Production Studio)
Event Category:
Audio Production
Record in stereo sound. Discover how to set-up microphones for a variety of stereo recording techniques and explore the pros and cons of each technique. (tic101)
Learn more > Saturday
August
20
3:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to apply, modify and define a skeletal structure of a humanoid character using Blender's Rigify add-on.
Learn more > Saturday
August
20
4:30pm
(Audio Production Studio)
Event Category:
Audio Production
Take the first step towards audio recording. Tour the Audio Studio and explore the training options available. Learn the studio workflow, procedures and best practices. (tic101)
Learn more > Saturday
August
27
10:30am
(Audio Production Studio)
Event Category:
Audio Production
Take the first step towards audio recording. Tour the Audio Studio and explore the training options available. Learn the studio workflow, procedures and best practices. (tic101)
Learn more > Saturday
August
27
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to correct the deformation of a humanoid character's mesh when the skeletal structure is animated.
Learn more > Saturday
August
27
3:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to animate in Blender by animating the walk cycle of a humanoid character.
Learn more > Pages
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