Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19.
Saturday
June
10
11:15am
(Online Technology Classroom 1)
Event Category:
Coding & Robotics
Want to take your coding skills to the next level? Learn how to write proper Cascading Style Sheets (CSS) code and format Web pages using external style sheets.
Learn more > Saturday
June
24
11:15am
(Online Technology Classroom 1)
Event Category:
Coding & Robotics
There's only one thing cooler than using a computer program and that is creating one. Explore the world of computer programming in a friendly development environment that is easy to master.
Learn more > Saturday
June
24
1:45pm
(Online Technology Classroom 1)
Event Category:
Coding & Robotics
Take your skills even further. Have fun programming cool controls for your game.
Learn more > Saturday
July
8
11:15am
(Online Technology Classroom 1)
Event Category:
Coding & Robotics
Want to take your coding skills to the next level? Learn how to write proper Cascading Style Sheets (CSS) code and format Web pages using external style sheets.
Learn more > Saturday
July
22
10:00am
(Online Technology Classroom 1)
Event Category:
Coding & Robotics
Complete challenges using code. Explore computer science with characters from Frozen, Minecraft and Star Wars in Hour of Code tutorials.
Learn more > Saturday
July
22
11:15am
(Online Technology Classroom 1)
Event Category:
Coding & Robotics
Complete challenges using code. Explore computer science with characters from Frozen, Minecraft and Star Wars in Hour of Code tutorials.
Learn more > Saturday
July
22
3:00pm
(Online Technology Classroom 1)
Create Roblox games. In this introduction to game design and coding learn how to manipulate 3D parts to create obstacles and racers, then use code to bring your game to life.
Learn more >
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