Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19.
Saturday
October
7
11:00am
(Game Development Lab / Simulators - Combined)
Event Category:
Game Design & Virtual Reality
Record motion capture data, retarget the mocap data to animate a digital character, and learn how to use the Perception Neuron motion capture system and a simple retargeting addon in Blender.
Learn more > Saturday
October
7
2:00pm
(Game Development Lab / Simulators - Combined)
Event Category:
Game Design & Virtual Reality
Create a development environment and learn the Unreal Engine's interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unreal.
Learn more > Saturday
October
7
2:00pm
(Melrose Classroom)
If you want to learn about some of the most fun and exciting games being developed in your community by indie developers, then this monthly meetup is for you.
Learn more > Saturday
October
14
10:30am
(Windermere - Ask at Desk)
Join Alex and Steve on a Voyage Aquatic! Use code to help Alex and Steve explore the high seas. Program algorithms, loops, and conditions to complete the code challenges.
Learn more > Saturday
October
14
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Create a development environment and learn the Unity interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unity.
Learn more > Saturday
October
14
2:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Program the player game object to move, rotate and jump and learn the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.
Learn more > Saturday
October
14
3:30pm
(Fairview Shores - Computer Classroom)
Explore the basics of animation while creating your own stop motion movie! Use the Stop Motion Studio app to bring objects to life, add titles, credits, sound, and more.
Learn more > Saturday
October
21
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Program Actions to collect values from input devices and trigger the Player game object's behaviors with an Input Action Asset in Unity.
Learn more > Saturday
October
21
2:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Animate the Player game object and learn how to use Unity's Animation System.
Learn more > Saturday
October
28
11:45am
(Online Technology Classroom 2)
Event Category:
Game Design & Virtual Reality
Give Steve and Alex fresh new looks. Design characters, items, blocks and mobs for Minecraft using Tynker.
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