Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19. View more information on COVID-19 and the safety measures the library has in place.
Saturday
August
13
4:00pm
(Virtual Room - South Trail)
This class will go in-depth into the different compositing and matte painting techniques including tracking, masking, keying, etc., in order to create an epic and believable matte shot of your own.
Learn more > Saturday
August
20
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to correct and extract the UV coordinates of a humanoid character's mesh.
Learn more >
rescheduled
In-Person: Blender - Painting Weights
Registration Required
3D Animation Saturdays in August
Saturday
August
20
11:00am
Event Category:
Game Design & Virtual Reality
Learn to correct the deformation of a humanoid character's mesh when the skeletal structure is animated.
Learn more > Saturday
August
20
3:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to apply, modify and define a skeletal structure of a humanoid character using Blender's Rigify add-on.
Learn more > Monday
August
22
5:00pm
(Online Technology Classroom 2)
Create Roblox games. In this introduction to game design and coding learn how to manipulate 3D parts to create obstacles and racers, then use code to bring your game to life.
Learn more > Saturday
August
27
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to correct the deformation of a humanoid character's mesh when the skeletal structure is animated.
Learn more > Saturday
August
27
3:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to animate in Blender by animating the walk cycle of a humanoid character.
Learn more > Saturday
September
3
11:00am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Do you love video games and LEGO? Learn to use Unity by modding a microgame with virtual LEGO bricks during this 3 part class series.
Learn more > Saturday
September
3
2:00pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Do you love video games and LEGO? Learn to use Unity by modding a microgame with virtual LEGO bricks during this 3 part class series.
Learn more > Saturday
September
3
4:00pm
(Virtual Room - South Trail)
Learn what motion tracking is and the options available to track all sorts of motion while filming. Attendees will also discover how to add composite elements into a scene.
Learn more > Pages
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