Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.
Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19.
Tuesday
March
28
4:30pm
(Virtual Room - Winter Garden)
Event Category:
Game Design & Virtual Reality
Learn the basics of game design in one of the world's premier development engines. Get a handle on where things are and how to add assets in-game.
Learn more > Tuesday
March
28
5:45pm
(Virtual Room - Winter Garden)
Event Category:
Game Design & Virtual Reality
Learn the basics of game design in one of the world's premier development engines. Get a handle on where things are and how to add assets in-game.
Learn more > Tuesday
March
28
7:00pm
(Virtual Room - Winter Garden)
Event Category:
Game Design & Virtual Reality
Learn the basics of game design in one of the world's premier development engines. Get a handle on where things are and how to add assets in-game.
Learn more > Wednesday
March
29
2:00pm
Event Category:
Game Design & Virtual Reality
Learn to correct the deformation of a humanoid character's mesh when the skeletal structure is animated.
Learn more > Thursday
March
30
2:00pm
Event Category:
Game Design & Virtual Reality
Learn to animate in Blender by animating the walk cycle of a humanoid character.
Learn more > Friday
March
31
4:30pm
(Alafaya - Computer Lab)
Event Category:
Game Design & Virtual Reality
Fill in a magic coloring page and watch your picture come to life. Use an awesome app called Quiver to interact with the page and even play games using a smart device - that's augmented reality!
Learn more > Saturday
April
1
10:30am
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to navigate Blender's workspace, manipulate 3D objects in a 3D environment, and review the 3D creation pipeline.
Learn more > Saturday
April
1
2:30pm
(Melrose Classroom)
Event Category:
Game Design & Virtual Reality
Learn to extrude, subdivide and edit a mesh to create a humanoid character.
Learn more > Sunday
April
2
4:30pm
(Alafaya - Computer Lab)
Create the world for your Roblox games. Learn to use pre-designed and custom elements to build your world from scratch with Roblox Studio.
Learn more > Tuesday
April
4
10:30am
(Virtual Melrose Classroom 1)
Event Category:
Game Design & Virtual Reality
Learn the Unity Editor's Interface, how to navigate the 3D development environment and the basic workflow for creating video games in Unity.
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