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Orange County Library System will be closed Sunday, July 3 and Monday, July 4 in observance of Independence Day. The library system will resume current business hours on Tuesday, July 5. View a complete list of holiday closures >

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Classes & Events

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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.

Per CDC guidance, people may choose to mask at any time. People with symptoms, a positive test, or exposure to someone with COVID-19 should wear a mask. Stay home if you are sick or if you have been in close contact with a person with COVID-19. View more information on COVID-19 and the safety measures the library has in place.

Virtual: Adobe Illustrator - Logo Design & Development
Registration Required
Tuesday
July
5
10:00​am
Online
(Virtual Melrose Classroom 1)
Event Category: Graphic Design
Build your business logo using graphic design theory for concepts, color, and font choices. Learn the basics of designing a business logo using vector graphics tools.
Learn more >
Virtual: Electronic Engineering Using Snap Circuits
(Ages 8 - 12)
Registration Required
Tuesday
July
5
10:30​am
Online
(Virtual Melrose Classroom 2)
Event Categories: Science & Math; Coding & Robotics
Ever wonder how circuits work? Watch or build along with an instructor as they explain basic circuitry using Snap Circuits. This class is taught by Melrose Center Fab Lab Instructors.
Learn more >
Virtual: 3D Printer Orientation
Registration Required
Tuesday
July
5
12:00​pm
Online
(Virtual Melrose Classroom 2)
Event Category: Maker/DIY
Bring your 3D Design to reality with a 3D Printer at the Fab Lab. Learn how to use the slicing software, proper settings on the printer and gain access to our 3D printers in the Fab Lab.
Learn more >
Virtual: Tabletop Miniature Painting Course (2-Day) (11-17)
Registration Required
Wednesday
July
6
2:00​pm
Online
(Virtual Melrose Classroom 1)
Event Category: Graphic Design
Enhance your tabletop gaming experience with beautifully painted miniatures. You’ll learn all the basic techniques to get you started in your miniature painting journey.
Learn more >
Virtual: Unity Fundamentals
Registration Required
Wednesday
July
6
3:00​pm
Online
(Virtual Room - Main (TEC))
Event Category: Game Design & Virtual Reality
Learn the Unity Editor's Interface, how to navigate the 3D development environment and the basic workflow for creating video games in Unity.
Learn more >
Virtual: Fundamentals of Sound for Audio Engineering
Registration Required
Wednesday
July
6
3:00​pm
Online
(Virtual Melrose Classroom 2)
Event Category: Audio Production
Discuss how the physics of sound affects recordings. Learn key digital audio concepts, including sample rate, bit depth and file types. This class is taught by Melrose Center Audio Instructors.
Learn more >
Virtual: Pro Tools Level 1
Fundamentals
Registration Required
Wednesday
July
6
5:00​pm
Online
(Virtual Melrose Classroom 2)
Event Category: Audio Production
Take your first step into Pro Tools. Explore the environment of the most popular professional audio program and understand workflows that pros use. This class is taught by Melrose Center Instructors.
Learn more >
Virtual: Camera Basics for Kids (Ages 9-12)
Registration Required
Thursday
July
7
10:00​am
Online
(Virtual Melrose Classroom 1)
Event Category: Photography
Learn the art of photography as we experiment with the camera's basic settings such as the shutter speed, aperture and more on a simulated DSLR camera.
Learn more >
Virtual: Tabletop Miniature Painting Course (2-Day) (11-17)
Registration Required
Thursday
July
7
2:00​pm
Online
(Virtual Melrose Classroom 1)
Event Category: Graphic Design
Enhance your tabletop gaming experience with beautifully painted miniatures. You’ll learn all the basic techniques to get you started in your miniature painting journey.
Learn more >
Virtual: Unity - Programming Basics
Registration Required
Thursday
July
7
3:00​pm
Online
(Virtual Room - Main (TEC))
Event Category: Game Design & Virtual Reality
Learn the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.
Learn more >

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