Classes & Events

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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.

Tuesday May 7 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program the player game object to move, rotate, and jump, while learning the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.

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Wednesday May 8 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program Actions to collect values from input devices and trigger the Player game object’s behaviors with an Input Action Asset in Unity.

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Thursday May 9 4:30pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Animate the Player game object and learn how to use Unity’s Animation System.

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Friday May 10 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn to use Unity’s Terrain and Lighting Tools while creating a virtual environment for your game.

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Registration Required
Saturday May 11 10:30am

Melrose Center

Event Categories: Game Design & Virtual Reality

Create a Robotic Hand and learn to navigate Blender’s workspace, manipulate 3D objects, and the 3D content creation pipeline.

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Saturday May 11 12:30pm

Melrose Center (Melrose Classroom)

Event Categories: Game Design & Virtual Reality

Create an animated character and learn some of the most commonly used tools, techniques, and concepts involved with modeling in Blender

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Registration Required
Tuesday May 14 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn how to use Unity’s UI tools and game objects to create a User Interface for your game.

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Wednesday May 15 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn how to set up colliders as triggers and create interactions among objects in your game.

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Registration Required
Thursday May 16 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program a first-person player character to move, rotate, look around and jump using Unity’s visual scripting tools.

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Registration Required
Friday May 17 4:00pm

Melrose Center (Game Development Lab / Simulators – Combined)

Event Categories: Game Design & Virtual Reality

Learn how to set up and modify a VR headset’s features, navigate its operating system, and maintain a safe environment when using a VR Learning Station.

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