Classes & Events

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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.

Registration Required
Saturday April 27 4:00pm

Melrose Center (Game Development Lab / Simulators – Combined)

Event Categories: Game Design & Virtual Reality

Learn how to set up and modify a VR headset’s features, navigate its operating system, and maintain a safe environment when using a VR Learning Station.

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Monday April 29 2:30pm

Orlando Public Library (Blue Room)

Event Categories: Game Design & Virtual Reality

Design your own role-playing video games. Use Tynker to create a classic top-down role-playing game complete with enemies to fight and treasure to find.

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Monday April 29 3:30pm

Orlando Public Library (Purple Room)

Event Categories: Coding & Robotics; Game Design & Virtual Reality

Create Roblox games. In this introduction to game design and coding learn how to manipulate 3D parts to create obstacles and racers, then use code to bring your game to life.

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Tuesday April 30 1:30pm

Online (Virtual Room – Youth Services 2)

Event Categories: Game Design & Virtual Reality; Live Online Class

Give Steve and Alex fresh new looks. Design characters, items, blocks and mobs for Minecraft using Tynker.

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Registration Required
Tuesday April 30 4:00pm

Melrose Center (Game Development Lab / Simulators – Combined)

Event Categories: Game Design & Virtual Reality

Learn how to set up and modify a VR headset’s features, navigate its operating system, and maintain a safe environment when using a VR Learning Station.

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Registration Required
Wednesday May 1 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Create a development environment and learn the Unity interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unity.

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Thursday May 2 1:30pm

Orlando Public Library (Red Room)

Event Categories: Game Design & Virtual Reality

Let’s-a go! Create custom Super Mario levels and worlds with enemies, obstacles, and rewards. Challenge classmates to play your game and try to beat their levels.

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Registration Required
Thursday May 2 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn how to import assets into a Unity project from the Unity Assets store, third-party assets stores, and developer-made custom assets.

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Registration Required
Friday May 3 3:15pm

Eatonville Branch (Meeting Room)

Event Categories: Basic Tech Skills; Game Design & Virtual Reality

Perform numerical calculation in Microsoft Excel and learn how to use the tools needed to create a budget.

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Registration Required
Friday May 3 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn to code a custom behavior in Unity with C-Sharp. During this class we will declare, initialize, and execute custom variables and functions to make a game object move and change colors.

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