Classes & Events

Filter search

Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.

Registration Required
Tuesday March 5 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Create a development environment and learn the Unity interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unity.

Learn more>
rescheduled
Wednesday March 6 4:00pm

Online

Event Categories: Game Design & Virtual Reality

Join us and learn how to program the camera and player game object movements of a third-person game in Unreal with Blueprints.

Learn more>
Thursday March 7 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join us and learn how to program the camera and player game object movements of a third-person game in Unreal with Blueprints.

Learn more>
Registration Required
Friday March 8 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn to code a custom behavior in Unity with C-Sharp. During this class we will declare, initialize, and execute custom variables and functions to make a game object move and change colors.

Learn more>
Registration Required
Saturday March 9 11:00am

Melrose Center (Melrose Classroom)

Event Categories: Game Design & Virtual Reality

Create a Robotic Hand and learn to navigate Blender’s workspace, manipulate 3D objects, and the 3D content creation pipeline.

Learn more>
Saturday March 9 3:00pm

Melrose Center (Melrose Classroom)

Event Categories: Game Design & Virtual Reality

Create an animated character and learn some of the most commonly used tools, techniques, and concepts involved with modeling in Blender.

Learn more>
Tuesday March 12 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program the player game object to move, rotate, and jump, while learning the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.

Learn more>
Wednesday March 13 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join us and learn how to program the input values from an input device to trigger events on a game at runtime in Unreal with Blueprints.

Learn more>
Thursday March 14 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program Actions to collect values from input devices and trigger the Player game object’s behaviors with an Input Action Asset in Unity.

Learn more>
Friday March 15 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Animate the Player game object and learn how to use Unity’s Animation System.

Learn more>

Information Icon

Presidential Preference Primary Election Early Voting at Select Library Locations

Ten OCLS Branch locations will host early voting for the 2024 Early Voting Primary Election from Monday, March 4 to Sunday, March 17 (10 a.m. – 6 p.m.): Alafaya, Chickasaw, Fairview Shores, Hiawassee, South Creek, Southeast, Southwest, Washington Park, West Oaks, and Winter Garden. Learn more about early voting at select library locations >