Classes & Events

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Classes and events are virtual and in-person. Registration is strongly encouraged for in-person events, attendance may be limited.

Registration Required
Tuesday July 30 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Create a development environment and learn the Unreal Engine’s interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unreal.

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Wednesday July 31 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Create a program that controls the movements of a game object when changing input values at runtime in Unreal with Blueprints.

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Wednesday July 31 6:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join us and learn how to program the camera and player game object movements of a third-person game in Unreal with Blueprints.

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rescheduled
Thursday August 1 4:00pm

Online

Event Categories: Game Design & Virtual Reality

Join us and learn how to program the camera and player game object movements of a third-person game in Unreal with Blueprints.

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Friday August 2 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Join us and learn how to program the input values from an input device to trigger events on a game at runtime in Unreal with Blueprints.

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Registration Required
Wednesday August 14 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Create a development environment and learn the Unity interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unity.

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Registration Required
Thursday August 15 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Learn to code a custom behavior in Unity with C-Sharp. During this class we will declare, initialize, and execute custom variables and functions to make a game object move and change colors.

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Friday August 16 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program the player game object to move, rotate, and jump, while learning the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.

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Tuesday August 20 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Program Actions to collect values from input devices and trigger the Player game object’s behaviors with an Input Action Asset in Unity.

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Wednesday August 21 4:00pm

Online (Virtual Melrose Classroom 2)

Event Categories: Game Design & Virtual Reality

Animate the Player game object and learn how to use Unity’s Animation System.

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North Orange Branch Closure

North Orange Branch is closed for repair. A date for reopening has yet to be established. Learn more about the North Orange
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